it's a bird! it's a plane! NO, it's -- OBAMAMAN! corel painter; hmk for digital illustration w/ paul olson. i think i'm going to colour this properly in photoshop later. painter is way too unpredictable for me. pretty textures and all, but it's like "oooh, look at me i'm pretty [KICK IN THE SHINS]"
lecture notes from the "better world by design" conference i went to a couple weeks ago:
i was most inspired by cameron sinclair's lecture the first day.. though, by the third day i think it became too much about business and economics for my taste. the environmental movement is a social justice movement, and while i understand that there are large economic repercussions, we cannot hope to solve our problems by trying to create more economy. so we give everyone in africa a cell phone which connects people. then what? so they make more money. then what? it's not that they (or rather, we) are living outside of their economic means. it's that we are living outisde of our ecological means. anyway, i'm in class right now, so i won't go into further detail with this thought. i'm supposed to be making an animated short in corel painter. i'll post it later. :>
scanned out of sketchbook and coloured for practice.. :> (about an hour or two in ps2?)
ahh, illustrator, how we have fallen out of touch.. i don't think i've really used the pen tool for anything since freshman foundation 2d class back at parsons. good old dan hill would go through the program and spend about half an hour on each and every tool. "now, class. this is how you select" D: we all loved him, but it was painful. so painful.
unfinished: panel one of squid-bunny narrative thing crit went alrighttt, i guess.... i need to work on the readability of the 3 panels cohesively luckily, i have brilliant friends with brilliant suggestions and fret, i shall not :>
hoorah hoorah, an update! (because i finally have access to a decent scanner!) just a sketch i did at the end of may.. cause robin's costume changes so many times in the comics.. but anyway, i'd just finished watching ffVII and the rendering/graphics were holy-babies-that-was-frickin-ultra kind of good. hence the awesome shoulder pad.
more sketches to come.. i did a lot of drawing in hong kong during my 20 minute subway rides to and from work.
katie's kite shop, open monday through saturdays, 10am-5pm
named "katie's kites" after my brilliant and beloved roomate, katie, who was helping me brainstorm types of stores to draw for the assignment and had a sudden stroke of genius.
(somewhat) finished version of this sketch graphite on bristol, 20"x20" 25-30 hours? i think i'm going to go back in and put pattern detailing on the kites, and also make up for the slack job on the view out the bottom window. hehe
lesson learned: sharpening edges is extremely effective using a 0.5mm HB mechanical pencil. it will also cause temporary blindness and mild headaches. also, never try to fake understanding of bird anatomy especially when your drawing teacher is a proud caretaker of 80+ adopted birds.
psyche! no finished work.. but here's something i'm working on.. it's a drawing from one of last year's class assignments and i want to start colouring it.. for now, here's a light study before i get overly obsessive about minute details
rough light study for final drawing to be done in graphite... any comments/critique would be helpful in terms of the logic of the lighting, if the perspective makes sense, composition, etc. i'm going to start the shading on the real thing soon.. i just need to pop by utrecht to pick up some graphite powder. yummy